The Witcher 4 Developer Believes Single-Player Games Will Remain Popular
CD Projekt CEO Believes Single-Player Games Like The Witcher 4 Will Remain Popular in the Future
CD Projekt has reported a revenue of approximately $120 million in its latest financial report for 2024. This success has allowed the company to double down on its focus and investment in developing story-driven single-player games. In a follow-up statement, Michał Nowakowski, Co-CEO of CD Projekt, shared his thoughts on the lasting appeal of single-player experiences, with The Witcher 4 and the sequel to Cyberpunk 2077 being among the company's key projects.
Nowakowski highlighted that CD Projekt has achieved major milestones over the past year, including The Witcher 4 officially entering full production. He reaffirmed the company’s commitment to creating narrative-driven single-player games while collaborating with leading technology firms worldwide to maintain its position among the industry's top developers.
Speaking on the future of single-player games, Nowakowski stated:
"We fully recognize that the gaming industry continues to evolve. However, we firmly believe that advanced single-player games, rooted in strong franchises and immersive storytelling, will continue to be highly popular. Our experience with The Witcher and Cyberpunk franchises has been incredibly rewarding, helping us establish a strong position in the market and shape a clear vision for the future. At the same time, we are working closely with global leaders in technology and innovation to stay at the forefront of gaming advancements and continue delivering high-quality entertainment experiences."
Nowakowski also emphasized CD Projekt's ongoing efforts in supporting Cyberpunk 2077 through free post-launch updates. He pointed out that winning a BAFTA award in 2024 was a recognition of the studio’s long-term commitment to the game. Regarding the Cyberpunk 2077 release for macOS, he stated:
"Cyberpunk 2077 has received numerous awards, including the prestigious BAFTA award for ‘Best Evolving Game,’ solidifying its place as one of the most significant titles in recent years. We remain dedicated to expanding this franchise. The macOS version allows us to reach a new community of players and further grow the Night City fanbase."
Nowakowski’s remarks on the enduring popularity of single-player games come just weeks after Andrew Wilson, CEO of Electronic Arts, commented on the underperformance of Dragon Age: The Veilguard. In EA’s February financial report, Wilson suggested that the game failed to meet sales expectations due to its lack of online features, which could have fostered deeper player engagement.
Source: Gamingbolt
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