Game Informer Resumes Operations After Closure
In a surprising turn of events, Game Informer, the well-known video game magazine, has been revived less than a year after its closure, thanks to Gunzilla Games, a blockchain developer. The announcement was made this Tuesday on the newly relaunched Game Informer website, confirming that the magazine will return in both digital and print formats. The editorial team that was active when the magazine closed has reunited in full.
Last year, Game Informer ceased operations after 33 years, following its acquisition by GameStop. However, Met Miller, the magazine's editor-in-chief, shared in a post that the publication is back. He wrote: "Two amazing things happened after our closure. First, the Game Informer brand and rights were purchased, providing an opportunity to continue. Second, the entire team that was working at the time of our closure, from editorial to production, has returned. Yes, the whole team! I still can't believe it."
Gunzilla Games, the studio behind Off The Grid and the blockchain platform Guns, has taken the reins of Game Informer. The studio is supported by Neill Blomkamp, the renowned Hollywood director, who serves as the Chief Creative Officer. Miller explained the purchase of Game Informer by Gunzilla Games, saying, "After ensuring our team was willing to return, Gunzilla Games acquired the rights to Game Informer."
One of the key aspects of this revival is Game Informer's editorial independence. Miller emphasized: "From the start, the new owners insisted that Game Informer operate as an independent media outlet. Like us, they believe the only way forward is to build a team that has 100% control over the publication's content, with no interference or influence from them or anyone else."
The Game Informer website is now live again and includes an archive of past articles. Additionally, the magazine plans to relaunch its print edition and offer new benefits to subscribers. The return of Game Informer is one of the most remarkable comebacks in the gaming media world. The question remains: Can the magazine retain its unique place in the digital age?
Source: VGC